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Volta

Atelier
  • Brand systems
  • Interface design
  • Real‑time 3D

Based in Porto, PT

03:23:33 WEST

Booking Q1 2027

We build brand systems that behave like software and websites that behave like objects, for teams who would rather be remembered than described.

Our craft
Est. 2016

Identity

Web Design

Real‑time 3D

Motion

Art Direction

Packaging

Sound

Identity

Web Design

Real‑time 3D

Motion

Art Direction

Packaging

Sound

Awards & features 0
Sessions shipped 0
Brands rebuilt 0
Client rating 0
Selected work Six of forty‑one
2026 Halcyon Drift Identity
2026 Paper Sun Real‑time 3D
2025 Nocturne FM Web Design
2025 Meridian Salt Packaging
2024 Fern & Fold Art Direction
2024 Cassini Type Motion
06 /06
Cassini Type — Motion
Volta / signature WebGL · live

Atelier

Every project leaves the studio with a signature object — a thing that moves, catches light and belongs to nobody else.

How we work

Five moves,
no surprises

Ten to sixteen weeks, end to end. You see something real in week two — not a mood board.

01 — Week 1–2

Interrogate

We sit with your team, your numbers and your competitors until the actual problem stops hiding.

  • Stakeholder interviews
  • Audit & landscape
  • Positioning thesis
02 — Week 2–4

Frame

One written direction, three visual worlds. You pick a road before anyone draws a screen.

  • Narrative & naming
  • Territory boards
  • Success measures
03 — Week 4–9

Draw

Type, colour, motion and 3D built together, because a system that only works flat is half a system.

  • Identity & type
  • Interface design
  • Motion language
04 — Week 8–14

Build

Engineering runs alongside design. Real content, real devices, real frame budgets from day one.

  • Front‑end & WebGL
  • CMS & integrations
  • Performance passes
05 — Week 14–16

Hand over

Guidelines your team can actually use, plus two months of us on call while it beds in.

  • Design system docs
  • Team training
  • 60‑day support
The people

Nine of us. No account layer.

The people who pitch are the people who build. Drag to meet them.

Priya Raghunathan

Iris Vandal

Creative Director

LinkedIn
Priya Raghunathan

Bo Okafor

Head of 3D

LinkedIn
Priya Raghunathan

Noor Haddad

Design Lead

LinkedIn
Priya Raghunathan

Tomas Reiter

Engineering Lead

LinkedIn
Priya Raghunathan

Lena Ferro

Executive Producer

LinkedIn
Priya Raghunathan

Kit Nakamura

Motion Designer

LinkedIn
Priya Raghunathan

Ada Beaumont

Strategy

LinkedIn
Drag ← →
Client words

Seven of the last nine clients came from a referral by someone on this list. That is the only metric we check.

Priya Raghunathan
Aleksander Brandt
Mei-Lin Sorensen
Gustavo Peralta
Solveig Aarnio
Engagements

Three ways in

Fixed scope, fixed price, named team. No hourly billing, no surprise change orders.

Sprint

One problem, two weeks, one senior pair.

$9,400 flat
  • Positioning or concept sprint
  • Two directions, one refined
  • Working prototype
  • Recorded walkthrough
  • Two revision rounds
Book a sprint
Most chosen

Retainer

A standing studio team, monthly.

$16,800 / month
  • Dedicated director, designer, engineer
  • Rolling roadmap, weekly ships
  • Design system upkeep
  • Motion & 3D asset pipeline
  • Shared channel, same‑day replies
  • Three‑month minimum
Start a retainer

Full build

Identity and site, end to end.

$62,000 from
  • Everything in the five‑phase process
  • Identity, type & motion system
  • Site design and front‑end build
  • Real‑time 3D signature piece
  • Guidelines and team training
  • 60‑day post‑launch support
Scope a build
Questions

Before you
write in

Still unclear? Ask Nils directly — he answers within a day.

Ask a human

If the budget is under about twenty thousand dollars, a full build will not fit. A two‑week sprint often will, and it usually gives a small team more leverage than a half‑funded rebrand would. Tell us the number in the first email and we will say plainly whether we are the right studio.

The nine people on this page. We do not subcontract design or engineering, and we run two builds at a time so nobody is split across five projects. The director who pitches you stays on the file until handover.

Often, and it tends to produce the better outcome. We can lead and let your team execute, or build alongside them in a shared repo and Figma file. Either way your engineers are in the room from week four, not handed a zip at the end.

It does if nobody watches it. We set a frame budget in week one and hold the build to it on a mid‑range Android, not a studio laptop. Every WebGL scene ships with a static fallback, respects reduced‑motion preferences, and pauses when it scrolls out of view.

You do, from the moment the final invoice clears — source files, fonts we licensed on your behalf, 3D scenes and repository. We ask only to show the work in our portfolio, and we will sit on that until you have announced.

Sprints usually open up within three weeks. Full builds are booking from January 2027. If your date is fixed and close, say so — occasionally a slot moves and we would rather know who is waiting.